BlendMode.HardLight Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Makes destination lighter or darker, depending on source.
[Android.Runtime.Register("HARD_LIGHT", ApiSince=29)]
public static Android.Graphics.BlendMode? HardLight { get; }
[<Android.Runtime.Register("HARD_LIGHT", ApiSince=29)>]
static member HardLight : Android.Graphics.BlendMode
Property Value
The operator that switches between multiply and screen according to the source component.
- Attributes
Remarks
Start with s * (1 - da) + d * (1 - sa). Add 2 * s * d when 2 * s <= sa; otherwise, add sa * da - 2 * (da - d) * (sa - s). Alpha uses source-over.