Language

BlendMode.HardLight Property

Definition

Makes destination lighter or darker, depending on source.

[Android.Runtime.Register("HARD_LIGHT", ApiSince=29)]
public static Android.Graphics.BlendMode? HardLight { get; }
[<Android.Runtime.Register("HARD_LIGHT", ApiSince=29)>]
static member HardLight : Android.Graphics.BlendMode

Property Value

The operator that switches between multiply and screen according to the source component.

Attributes

Remarks

Start with s * (1 - da) + d * (1 - sa). Add 2 * s * d when 2 * s <= sa; otherwise, add sa * da - 2 * (da - d) * (sa - s). Alpha uses source-over.

Applies to