FieldPacker.AddI8 Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| AddI8(Byte2) |
Packs two signed 8-bit components in x, y order. |
| AddI8(Byte3) |
Packs three signed 8-bit components in x, y, z order. |
| AddI8(Byte4) |
Packs four signed 8-bit components in x, y, z, w order. |
| AddI8(SByte) |
Packs a signed 8-bit integer and advances the position. |
AddI8(Byte2)
Packs two signed 8-bit components in x, y order.
[Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte2;)V", "GetAddI8_Landroid_renderscript_Byte2_Handler")]
public virtual void AddI8(Android.Renderscripts.Byte2? v);
[<Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte2;)V", "GetAddI8_Landroid_renderscript_Byte2_Handler")>]
abstract member AddI8 : Android.Renderscripts.Byte2 -> unit
override this.AddI8 : Android.Renderscripts.Byte2 -> unit
Parameters
- v
- Byte2
The vector to pack.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AddI8(Byte3)
Packs three signed 8-bit components in x, y, z order.
[Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte3;)V", "GetAddI8_Landroid_renderscript_Byte3_Handler")]
public virtual void AddI8(Android.Renderscripts.Byte3? v);
[<Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte3;)V", "GetAddI8_Landroid_renderscript_Byte3_Handler")>]
abstract member AddI8 : Android.Renderscripts.Byte3 -> unit
override this.AddI8 : Android.Renderscripts.Byte3 -> unit
Parameters
- v
- Byte3
The vector to pack.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AddI8(Byte4)
Packs four signed 8-bit components in x, y, z, w order.
[Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte4;)V", "GetAddI8_Landroid_renderscript_Byte4_Handler")]
public virtual void AddI8(Android.Renderscripts.Byte4? v);
[<Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte4;)V", "GetAddI8_Landroid_renderscript_Byte4_Handler")>]
abstract member AddI8 : Android.Renderscripts.Byte4 -> unit
override this.AddI8 : Android.Renderscripts.Byte4 -> unit
Parameters
- v
- Byte4
The vector to pack.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AddI8(SByte)
Packs a signed 8-bit integer and advances the position.
[Android.Runtime.Register("addI8", "(B)V", "GetAddI8_BHandler")]
public virtual void AddI8(sbyte v);
[<Android.Runtime.Register("addI8", "(B)V", "GetAddI8_BHandler")>]
abstract member AddI8 : sbyte -> unit
override this.AddI8 : sbyte -> unit
Parameters
- v
- SByte
The signed integer to pack.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.