Language

FieldPacker.AddI8 Method

Definition

Overloads

Name Description
AddI8(Byte2)

Packs two signed 8-bit components in x, y order.

AddI8(Byte3)

Packs three signed 8-bit components in x, y, z order.

AddI8(Byte4)

Packs four signed 8-bit components in x, y, z, w order.

AddI8(SByte)

Packs a signed 8-bit integer and advances the position.

AddI8(Byte2)

Packs two signed 8-bit components in x, y order.

[Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte2;)V", "GetAddI8_Landroid_renderscript_Byte2_Handler")]
public virtual void AddI8(Android.Renderscripts.Byte2? v);
[<Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte2;)V", "GetAddI8_Landroid_renderscript_Byte2_Handler")>]
abstract member AddI8 : Android.Renderscripts.Byte2 -> unit
override this.AddI8 : Android.Renderscripts.Byte2 -> unit

Parameters

v
Byte2

The vector to pack.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddI8(Byte3)

Packs three signed 8-bit components in x, y, z order.

[Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte3;)V", "GetAddI8_Landroid_renderscript_Byte3_Handler")]
public virtual void AddI8(Android.Renderscripts.Byte3? v);
[<Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte3;)V", "GetAddI8_Landroid_renderscript_Byte3_Handler")>]
abstract member AddI8 : Android.Renderscripts.Byte3 -> unit
override this.AddI8 : Android.Renderscripts.Byte3 -> unit

Parameters

v
Byte3

The vector to pack.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddI8(Byte4)

Packs four signed 8-bit components in x, y, z, w order.

[Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte4;)V", "GetAddI8_Landroid_renderscript_Byte4_Handler")]
public virtual void AddI8(Android.Renderscripts.Byte4? v);
[<Android.Runtime.Register("addI8", "(Landroid/renderscript/Byte4;)V", "GetAddI8_Landroid_renderscript_Byte4_Handler")>]
abstract member AddI8 : Android.Renderscripts.Byte4 -> unit
override this.AddI8 : Android.Renderscripts.Byte4 -> unit

Parameters

v
Byte4

The vector to pack.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddI8(SByte)

Packs a signed 8-bit integer and advances the position.

[Android.Runtime.Register("addI8", "(B)V", "GetAddI8_BHandler")]
public virtual void AddI8(sbyte v);
[<Android.Runtime.Register("addI8", "(B)V", "GetAddI8_BHandler")>]
abstract member AddI8 : sbyte -> unit
override this.AddI8 : sbyte -> unit

Parameters

v
SByte

The signed integer to pack.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to