FieldPacker.AddU8 Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| AddU8(Short2) |
Packs two unsigned 8-bit components in x, y order. |
| AddU8(Short3) |
Packs three unsigned 8-bit components in x, y, z order. |
| AddU8(Short4) |
Packs four unsigned 8-bit components in x, y, z, w order. |
| AddU8(Int16) |
Packs an unsigned 8-bit integer and advances the position. |
AddU8(Short2)
Packs two unsigned 8-bit components in x, y order.
[Android.Runtime.Register("addU8", "(Landroid/renderscript/Short2;)V", "GetAddU8_Landroid_renderscript_Short2_Handler")]
public virtual void AddU8(Android.Renderscripts.Short2? v);
[<Android.Runtime.Register("addU8", "(Landroid/renderscript/Short2;)V", "GetAddU8_Landroid_renderscript_Short2_Handler")>]
abstract member AddU8 : Android.Renderscripts.Short2 -> unit
override this.AddU8 : Android.Renderscripts.Short2 -> unit
Parameters
- v
- Short2
The vector to pack. Each component must be from 0 through 255.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AddU8(Short3)
Packs three unsigned 8-bit components in x, y, z order.
[Android.Runtime.Register("addU8", "(Landroid/renderscript/Short3;)V", "GetAddU8_Landroid_renderscript_Short3_Handler")]
public virtual void AddU8(Android.Renderscripts.Short3? v);
[<Android.Runtime.Register("addU8", "(Landroid/renderscript/Short3;)V", "GetAddU8_Landroid_renderscript_Short3_Handler")>]
abstract member AddU8 : Android.Renderscripts.Short3 -> unit
override this.AddU8 : Android.Renderscripts.Short3 -> unit
Parameters
- v
- Short3
The vector to pack. Each component must be from 0 through 255.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AddU8(Short4)
Packs four unsigned 8-bit components in x, y, z, w order.
[Android.Runtime.Register("addU8", "(Landroid/renderscript/Short4;)V", "GetAddU8_Landroid_renderscript_Short4_Handler")]
public virtual void AddU8(Android.Renderscripts.Short4? v);
[<Android.Runtime.Register("addU8", "(Landroid/renderscript/Short4;)V", "GetAddU8_Landroid_renderscript_Short4_Handler")>]
abstract member AddU8 : Android.Renderscripts.Short4 -> unit
override this.AddU8 : Android.Renderscripts.Short4 -> unit
Parameters
- v
- Short4
The vector to pack. Each component must be from 0 through 255.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AddU8(Int16)
Packs an unsigned 8-bit integer and advances the position.
[Android.Runtime.Register("addU8", "(S)V", "GetAddU8_SHandler")]
public virtual void AddU8(short v);
[<Android.Runtime.Register("addU8", "(S)V", "GetAddU8_SHandler")>]
abstract member AddU8 : int16 -> unit
override this.AddU8 : int16 -> unit
Parameters
- v
- Int16
The value to pack, from 0 through 255.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.