Language

FieldPacker.AddU8 Method

Definition

Overloads

Name Description
AddU8(Short2)

Packs two unsigned 8-bit components in x, y order.

AddU8(Short3)

Packs three unsigned 8-bit components in x, y, z order.

AddU8(Short4)

Packs four unsigned 8-bit components in x, y, z, w order.

AddU8(Int16)

Packs an unsigned 8-bit integer and advances the position.

AddU8(Short2)

Packs two unsigned 8-bit components in x, y order.

[Android.Runtime.Register("addU8", "(Landroid/renderscript/Short2;)V", "GetAddU8_Landroid_renderscript_Short2_Handler")]
public virtual void AddU8(Android.Renderscripts.Short2? v);
[<Android.Runtime.Register("addU8", "(Landroid/renderscript/Short2;)V", "GetAddU8_Landroid_renderscript_Short2_Handler")>]
abstract member AddU8 : Android.Renderscripts.Short2 -> unit
override this.AddU8 : Android.Renderscripts.Short2 -> unit

Parameters

v
Short2

The vector to pack. Each component must be from 0 through 255.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddU8(Short3)

Packs three unsigned 8-bit components in x, y, z order.

[Android.Runtime.Register("addU8", "(Landroid/renderscript/Short3;)V", "GetAddU8_Landroid_renderscript_Short3_Handler")]
public virtual void AddU8(Android.Renderscripts.Short3? v);
[<Android.Runtime.Register("addU8", "(Landroid/renderscript/Short3;)V", "GetAddU8_Landroid_renderscript_Short3_Handler")>]
abstract member AddU8 : Android.Renderscripts.Short3 -> unit
override this.AddU8 : Android.Renderscripts.Short3 -> unit

Parameters

v
Short3

The vector to pack. Each component must be from 0 through 255.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddU8(Short4)

Packs four unsigned 8-bit components in x, y, z, w order.

[Android.Runtime.Register("addU8", "(Landroid/renderscript/Short4;)V", "GetAddU8_Landroid_renderscript_Short4_Handler")]
public virtual void AddU8(Android.Renderscripts.Short4? v);
[<Android.Runtime.Register("addU8", "(Landroid/renderscript/Short4;)V", "GetAddU8_Landroid_renderscript_Short4_Handler")>]
abstract member AddU8 : Android.Renderscripts.Short4 -> unit
override this.AddU8 : Android.Renderscripts.Short4 -> unit

Parameters

v
Short4

The vector to pack. Each component must be from 0 through 255.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddU8(Int16)

Packs an unsigned 8-bit integer and advances the position.

[Android.Runtime.Register("addU8", "(S)V", "GetAddU8_SHandler")]
public virtual void AddU8(short v);
[<Android.Runtime.Register("addU8", "(S)V", "GetAddU8_SHandler")>]
abstract member AddU8 : int16 -> unit
override this.AddU8 : int16 -> unit

Parameters

v
Int16

The value to pack, from 0 through 255.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to